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Course Details

Introduction to computer graphics. The rendering pipeline. Rasterization algorithms. Two-dimensional and three-dimensional transformations. Quaternions. Hierarchical modeling. Animation. Viewing transformations. Rendering basics. Illumination and color models. Shader programming. Geometrical Modeling. Hidden surface elimination problem.

Course Schedule

Courses: Monday 15:40, Thursday 13:40, 14:40 (EB 204)