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Research

Over the
last decade we have worked in different projects and areas of software
engineering in which we have gained in-depth experience. Within the
industry-as-laboratory research strategy our
current particular research
interests include but are not limited to:
- Software Architecture Design
Software architecture represents the gross level structure of
software intensive-system, is the earliest artifact in the software life
cycle and as such has the largest impact on the quality of software. We are
interested in the modeling architectures, methods of architecture and
evaluation of architecture.
- Aspect-Oriented Software Development
(AOSD)
AOSD is a new paradigm for separating concerns in the software
development life cycle. It focuses on separating so-called cross-cutting
concerns which cannot be easily localized along the abstractions of the
adopted dominant software development paradigm. We have basically focused on
identifying and modeling aspects at the architecture design level.
- Software Product Line Engineering (SPLE)
Software product line is a set of software-intensive systems sharing a
common, managed set of features that specify the specific needs of a market
segment and that are developed from a common set of core assets. Software
product line engineering is a paradigm to develop software product lines
and as such supports reuse, productivity and quality of the systems.
We focus on design space modeling and product line architectures.
- Model-Driven Software Development (MDSD)
MDSD
is
a software development paradigm in which the key abstraction is model and
model transformation.
MDSD aims to utilize domain-specific languages to create models that express
application structure and behavior in a more efficient way. The models are
then (semi)automatically transformed into executable code by model
transformations.
We focus currently on evolution concerns of model-driven software
development.
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Global Software Development (GSD)
Current trends in software engineering show that large software projects
have to operate with teams that are working in different locations. The
reason behind this globalization of software development stems from clear
business goals such as reducing cost of development, solving local IT skills
shortage, and supporting outsourcing and offshoring . There is ample reason
that these factors will be even stronger in the future, and as such we will
face a further globalization of software development. To cope with these
problems the concept of global software development (GSD) is introduced. GSD
is a relatively new concept in software development that can be considered
as the coordinated activity of software development that is not localized
and central but geographically distributed. We are interested in applying
and distributing this idea in Turkey. As such in principle we are interested
in various research topics related to GSD.
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Service-oriented software development
Service-Oriented engineering builds on the history of
enterprise application integration in heterogeneous environments. Together
with the standardization efforts it has gained momentum. We focus on the
role of architecture and model-driven development in service-oriented
software development.
- Design space
synthesis, analysis and evaluation based on quality factors
Synthesis is a widely applied problem-solving approach of mature
engineering disciplines including the sub-processes of technical problem
analysis, identification and composition of solution domain concepts, and
alternative-space analysis. Current software development processes do not
adopt an explicit synthesis process and as such may fall short in
identifying, composing and evaluating the relevant concerns. We focus on all
aspects of synthesis .
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