Research
Currently, I am working on behavioral animation for crowd simulation. You can find my Ph.d. proposal here.
NEW Videos for Crowd Simulation with the OCEAN Personality Model
Publications
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F. Durupinar, J. Allbeck, N. Pelechano, and N. Badler. Creating Crowd Variation with the OCEAN Personality Model. Proceedings of Autonomous Agents and Multi-Agents Systems 2008. |
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F. Durupinar and U. Gudukbay," Procedural visualization of knitwear and woven cloth", Computers and Graphics (2007), doi:10.1016/j.cag.2007.06.002. |
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U. Gudukbay and F. Durupinar, "Three-dimensional scene representations: modeling, animation, and rendering techniques". In Haldun M. Ozaktas, Levent Onural (Eds.), Three-Dimensional Television: Capture, Transmission, and Display (ch. 6), Springer Verlag, 2007. |
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F. Durupinar and U. Gudukbay, "A virtual garment design and simulation system", Proceedings of the 11'th International Conference on Information Visualization (IV07), 2007. pp. 862-867. |
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F. Durupınar, "Classification of textures under various lighting and viewing conditions", Proceedings of the 14’th Turkish Symposium on Artificial Intelligence and Neural Networks (TAINN'05), 2005. pp. 169-178. (pdf) |
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F.Durupinar, U. Kahramankaptan and I. Cicekli, "Intelligent indexing, retrieval and construction ofcrime scene photographs",Proceedings of the 13’th Turkish Symposium on Artificial Intelligence and Neural Networks (TAINN'04), 2004. pp. 297-306. (pdf) |
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F. Durupinar, "A 3D garment design and simulation system", M.S. Thesis. 2002. (pdf) |