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Serkan Bayraktar, Uğur Güdükbay, and Bülent Özgüç. GPU-Based Neighbor-Search Algorithm for Particle Simulations. Journal of Graphics, GPU, & Game Tools, 14(1):31–42, 2009.
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@Article{BayraktarGO09, author = {Serkan Bayraktar and U{\^g}ur G{\"u}d{\"u}kbay and B{\"u}lent {\"O}zg{\"u}{\c c}}, title = {GPU-Based Neighbor-Search Algorithm for Particle Simulations}, journal = {Journal of Graphics, GPU, {\&} Game Tools}, volume = {14}, number = {1}, year = {2009}, pages = {31-42}, ee = {http://akpeters.metapress.com/content/nx61x281r58m7w60/}, bib2html_dl_pdf = "http://www.cs.bilkent.edu.tr/~gudukbay/publications/papers/journal_articles/bayraktar_et_al_jgt_paper.pdf", bib2html_pubtype = {Refereed Journal Articles}, bib2html_rescat = {Computer Graphics}, bibsource = {DBLP, http://dblp.uni-trier.de} }
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