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Serkan Bayraktar, Uğur Güdükbay, and Bülent Özgüç. GPU-Based Neighbor-Search Algorithm for Particle Simulations. Journal of Graphics, GPU, & Game Tools, 14(1):31–42, 2009.
(unavailable)
@Article{BayraktarGO09,
author = {Serkan Bayraktar and
U{\^g}ur G{\"u}d{\"u}kbay and
B{\"u}lent {\"O}zg{\"u}{\c c}},
title = {GPU-Based Neighbor-Search Algorithm for Particle Simulations},
journal = {Journal of Graphics, GPU, {\&} Game Tools},
volume = {14},
number = {1},
year = {2009},
pages = {31-42},
ee = {http://akpeters.metapress.com/content/nx61x281r58m7w60/},
bib2html_dl_pdf = "http://www.cs.bilkent.edu.tr/~gudukbay/publications/papers/journal_articles/bayraktar_et_al_jgt_paper.pdf",
bib2html_pubtype = {Refereed Journal Articles},
bib2html_rescat = {Computer Graphics},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
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