/*- * Copyright (c) 1980, 1983, 1990 The Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #if defined(LIBC_SCCS) && !defined(lint) static char sccsid[] = "@(#)qsort.c 5.9 (Berkeley) 2/23/91"; #endif /* LIBC_SCCS and not lint */ #include #include #if __STDC__ || defined(__cplusplus) #define __P(s) s #else #define __P(s) () #endif /* * MTHRESH is the smallest partition for which we compare for a median * value instead of using the middle value. */ #define MTHRESH 6 /* * THRESH is the minimum number of entries in a partition for continued * partitioning. */ #define THRESH 4 void bsd_qsort(bot, nmemb, size, compar) void *bot; size_t nmemb, size; int (*compar) __P((const void *, const void *)); { static void insertion_sort(), quick_sort(); if (nmemb <= 1) return; if (nmemb >= THRESH) quick_sort(bot, nmemb, size, compar); else insertion_sort(bot, nmemb, size, compar); } /* * Swap two areas of size number of bytes. Although qsort(3) permits random * blocks of memory to be sorted, sorting pointers is almost certainly the * common case (and, were it not, could easily be made so). Regardless, it * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer * arithmetic gets lost in the time required for comparison function calls. */ #define SWAP(a, b) { \ cnt = size; \ do { \ ch = *a; \ *a++ = *b; \ *b++ = ch; \ } while (--cnt); \ } /* * Knuth, Vol. 3, page 116, Algorithm Q, step b, argues that a single pass * of straight insertion sort after partitioning is complete is better than * sorting each small partition as it is created. This isn't correct in this * implementation because comparisons require at least one (and often two) * function calls and are likely to be the dominating expense of the sort. * Doing a final insertion sort does more comparisons than are necessary * because it compares the "edges" and medians of the partitions which are * known to be already sorted. * * This is also the reasoning behind selecting a small THRESH value (see * Knuth, page 122, equation 26), since the quicksort algorithm does less * comparisons than the insertion sort. */ #define SORT(bot, n) { \ if (n > 1) \ if (n == 2) { \ t1 = bot + size; \ if (compar(t1, bot) < 0) \ SWAP(t1, bot); \ } else \ insertion_sort(bot, n, size, compar); \ } static void quick_sort(bot, nmemb, size, compar) register char *bot; register int size; int nmemb, (*compar)(); { register int cnt; register u_char ch; register char *top, *mid, *t1, *t2; register int n1, n2; char *bsv; static void insertion_sort(); /* bot and nmemb must already be set. */ partition: /* find mid and top elements */ mid = bot + size * (nmemb >> 1); top = bot + (nmemb - 1) * size; /* * Find the median of the first, last and middle element (see Knuth, * Vol. 3, page 123, Eq. 28). This test order gets the equalities * right. */ if (nmemb >= MTHRESH) { n1 = compar(bot, mid); n2 = compar(mid, top); if (n1 < 0 && n2 > 0) t1 = compar(bot, top) < 0 ? top : bot; else if (n1 > 0 && n2 < 0) t1 = compar(bot, top) > 0 ? top : bot; else t1 = mid; /* if mid element not selected, swap selection there */ if (t1 != mid) { SWAP(t1, mid); mid -= size; } } /* Standard quicksort, Knuth, Vol. 3, page 116, Algorithm Q. */ #define didswap n1 #define newbot t1 #define replace t2 didswap = 0; for (bsv = bot;;) { for (; bot < mid && compar(bot, mid) <= 0; bot += size); while (top > mid) { if (compar(mid, top) <= 0) { top -= size; continue; } newbot = bot + size; /* value of bot after swap */ if (bot == mid) /* top <-> mid, mid == top */ replace = mid = top; else { /* bot <-> top */ replace = top; top -= size; } goto swap; } if (bot == mid) break; /* bot <-> mid, mid == bot */ replace = mid; newbot = mid = bot; /* value of bot after swap */ top -= size; swap: SWAP(bot, replace); bot = newbot; didswap = 1; } /* * Quicksort behaves badly in the presence of data which is already * sorted (see Knuth, Vol. 3, page 119) going from O N lg N to O N^2. * To avoid this worst case behavior, if a re-partitioning occurs * without swapping any elements, it is not further partitioned and * is insert sorted. This wins big with almost sorted data sets and * only loses if the data set is very strangely partitioned. A fix * for those data sets would be to return prematurely if the insertion * sort routine is forced to make an excessive number of swaps, and * continue the partitioning. */ if (!didswap) { insertion_sort(bsv, nmemb, size, compar); return; } /* * Re-partition or sort as necessary. Note that the mid element * itself is correctly positioned and can be ignored. */ #define nlower n1 #define nupper n2 bot = bsv; nlower = (mid - bot) / size; /* size of lower partition */ mid += size; nupper = nmemb - nlower - 1; /* size of upper partition */ /* * If must call recursively, do it on the smaller partition; this * bounds the stack to lg N entries. */ if (nlower > nupper) { if (nupper >= THRESH) quick_sort(mid, nupper, size, compar); else { SORT(mid, nupper); if (nlower < THRESH) { SORT(bot, nlower); return; } } nmemb = nlower; } else { if (nlower >= THRESH) quick_sort(bot, nlower, size, compar); else { SORT(bot, nlower); if (nupper < THRESH) { SORT(mid, nupper); return; } } bot = mid; nmemb = nupper; } goto partition; /* NOTREACHED */ } static void insertion_sort(bot, nmemb, size, compar) char *bot; register int size; int nmemb, (*compar)(); { register int cnt; register u_char ch; register char *s1, *s2, *t1, *t2, *top; /* * A simple insertion sort (see Knuth, Vol. 3, page 81, Algorithm * S). Insertion sort has the same worst case as most simple sorts * (O N^2). It gets used here because it is (O N) in the case of * sorted data. */ top = bot + nmemb * size; for (t1 = bot + size; t1 < top;) { for (t2 = t1; (t2 -= size) >= bot && compar(t1, t2) < 0;); if (t1 != (t2 += size)) { /* Bubble bytes up through each element. */ for (cnt = size; cnt--; ++t1) { ch = *t1; for (s1 = s2 = t1; (s2 -= size) >= t2; s1 = s2) *s1 = *s2; *s1 = ch; } } else t1 += size; } }