/* Getting and setting bits in a bit-vector. */ /* Copyright (C) 1997 Andrew McCallum Written by: Andrew Kachites McCallum This file is part of the Bag-Of-Words Library, `libbow'. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation, version 2. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA */ #include #include #include /* for memset() */ #ifndef BITSPERBYTE #define BITSPERBYTE 8 #endif /* Allocate, initialize and return a new "bit vector" that is indexed by NUM_DIMENSIONS different dimensions. The size of each dimension is given in DIMENSION_SIZES. The size of the last dimension is used as hint for allocating initial memory for the vector, but in practice, higher indices for the last dimension can be used later, and the bit vector will grow automatically. Initially, the bit vector contains all zeros. */ bow_bitvec * bow_bitvec_new (int num_dimensions, int *dimension_sizes) { bow_bitvec *ret; int i; int num_bits = 1; ret = bow_malloc (sizeof (bow_bitvec)); ret->num_dimensions = num_dimensions; ret->dimension_sizes = bow_malloc (num_dimensions * sizeof (int)); for (i = 0; i < num_dimensions; i++) { ret->dimension_sizes[i] = dimension_sizes[i]; num_bits *= dimension_sizes[i]; assert (num_bits > 0); /* attempt to check for overflow? */ } ret->vector_size = num_bits / BITSPERBYTE + 1; ret->vector = bow_malloc (ret->vector_size); bow_bitvec_set_all_to_value (ret, 0); return ret; } /* Set all the bits in the bit vector BV to 0 if value is zero, to 1 otherwise. */ void bow_bitvec_set_all_to_value (bow_bitvec *bv, int value) { memset (bv->vector, (value ? ~0 : 0), bv->vector_size); } /* If VALUE is non-zero, set the bit at indices INDICES to 1, otherwise set it to zero. Returns the previous value of that bit. */ int bow_bitvec_set (bow_bitvec *bv, int *indices, int value) { int i; int bit_index; unsigned char *vector_byte; int ret; for (i = bv->num_dimensions-2, bit_index = indices[bv->num_dimensions-1]; i >= 0; i--) { bit_index = bit_index * bv->dimension_sizes[i] + indices[i]; } if (bit_index / BITSPERBYTE >= bv->vector_size) { /* The bit vector needs to grow to accomodate this entry. */ int old_size = bv->vector_size; bv->vector_size *= 3; bv->vector_size /= 2; bv->dimension_sizes[bv->num_dimensions-1] *= 3; bv->dimension_sizes[bv->num_dimensions-1] /= 2; bv->vector = bow_realloc (bv->vector, bv->vector_size); memset (bv->vector + old_size, 0, bv->vector_size - old_size); } vector_byte = &(bv->vector[bit_index / BITSPERBYTE]); ret = (((*vector_byte) & (0x80 >> (bit_index % BITSPERBYTE))) ? 1 : 0); if (value) (*vector_byte) |= (0x80 >> (bit_index % BITSPERBYTE)); else (*vector_byte) &= ~(0x80 >> (bit_index % BITSPERBYTE)); return ret; } /* Return the value of the bit at indicies INDICIES. */ int bow_bitvec_value (bow_bitvec *bv, int *indices) { int i; int bit_index; unsigned char vector_byte; for (i = bv->num_dimensions-2, bit_index = indices[bv->num_dimensions-1]; i >= 0; i--) { bit_index = bit_index * bv->dimension_sizes[i] + indices[i]; } /* If this index is beyond the end of the vector, just return 0. */ if (bit_index / BITSPERBYTE >= bv->vector_size) return 0; vector_byte = bv->vector[bit_index / BITSPERBYTE]; return ((vector_byte & (0x80 >> (bit_index % BITSPERBYTE))) ? 1 : 0); } /* Free the memory held by the "bit vector" BV. */ void bow_bitvec_free (bow_bitvec *bv) { bow_free (bv->dimension_sizes); bow_free (bv->vector); bow_free (bv); } #if BOW_BITVEC_TEST int main (int argc, char *argv[]) { bow_bitvec *bv; int d1 = 100; int d2 = 37; int d3 = 12; int numbits = d1 * d2 * d3; int dims[] = {d1, d2, d3}; int ind[3]; int i,j,k; int old; bv = bow_bitvec_new (3, dims); for (i = 0; i < d1; i++) { ind[0] = i; for (j = 0; j < d2; j++) { ind[1] = j; for (k = 0; k < d3; k++) { ind[2] = k; old = bow_bitvec_set (bv, ind, (i+j+k)%2); assert (old == 0); } } } for (i = 0; i < d1; i++) { ind[0] = i; for (j = 0; j < d2; j++) { ind[1] = j; for (k = 0; k < d3+100; k++) { ind[2] = k; old = bow_bitvec_set (bv, ind, (i+j+k)%3); if (k < d3) assert (old == (i+j+k)%2); } } } for (i = 0; i < d1; i++) { ind[0] = i; for (j = 0; j < d2; j++) { ind[1] = j; for (k = 0; k < d3+100; k++) { ind[2] = k; old = bow_bitvec_value (bv, ind); assert (old == (((i+j+k)%3) ? 1 : 0)); } } } printf ("Test succeeded.\n"); exit (0); } #endif /* BOW_BITVEC_TEST */ /* Local Variables: compile-command: "gcc -DBOW_BITVEC_TEST bitvec.c -g -o bvt -L. -lbow" End: */