Department of Computer Engineering
S E M I N A R
Multiple Viewpoint Rendering on Mobile Devices
Computer Engineering Department
As 3 dimensional display technology advances, it is expected that they are going to appear on mobile devices. Since mobile devices have limited computing and power resources, it is important to optimize the process of rendering for 3 dimensional displays. In our work, we aim to implement a method which reduces the workload of rendering a scene from different (but close) viewpoints by exploiting the "perspective coherence" of images taken from nearby points.
DATE: 30 March, 2009, Monday@ 15:40
PLACE: EA 409