Department of Computer Engineering
S E M I N A R
Simulation of Water Drops on a Surface
Computer Engineering Department
Water is one of the natural phenomena which is difficult to model mathematically. The equations that define the statics and dynamics of water involve advanced mathematical constructions, and still they do not apply to water at every scale. The aim of this work is generate a model for rendering and animating water drops moving on a surface under physical effects at such as gravity, surface affinity and wind. For improved rendering, the output of the simulation (i.e. the animation sequence of the drops) is recorded for later off-line image generation.
DATE: 9 March, 2009, Monday@ 15:40
PLACE: EA 409