Department of Computer Engineering
Reinforcement Learning in Computer Games
(Supervisor: Asst. Prof. Eray Tüzün)
Computer Engineering Department
Abstract: Reinforcement learning is a sub-field of machine learning in which an agent learns to take sequential actions in a complex environment. Along with deep learning, reinforcement learning has been commonly used in the applications of autonomous driving, healthcare systems, and robotics. Furthermore, models trained with reinforcement learning have shown great success in decision-making based games such as Chess and Go.
DATE: 22 November 2021, Monday @ 16:10 Zoom