Bilkent University
Department of Computer Engineering


Reinforcement Learning in Computer Games


Utku Cetin
MS Student
(Supervisor: Asst. Prof. Eray Tüzün)
Computer Engineering Department
Bilkent University

Abstract: Reinforcement learning is a sub-field of machine learning in which an agent learns to take sequential actions in a complex environment. Along with deep learning, reinforcement learning has been commonly used in the applications of autonomous driving, healthcare systems, and robotics. Furthermore, models trained with reinforcement learning have shown great success in decision-making based games such as Chess and Go.


DATE: 22 November 2021, Monday @ 16:10 Zoom