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Tolga
Çapıns Publications
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Updated:
5 September 2011
Published Book
- T.
Çapın, I. Pandzic, N. Magnenat-Thalmann, D. Thalmann, Avatars in Networked Virtual
Environments, John Wiley and Sons, 1999.
Granted and Pending
Patents
- USPTO
Patent 7,064,760. Method and apparatus for extending structured
content to support streaming, Çapın, Tolga K.; Balcisoy, Selim S.
(filed 2003, granted June 2006).
- US
Patent 6,624,769. Apparatus, and
associated method, for communicating content in a bandwidth-constrained
communication system, Oktem, Levent; Çapın, Tolga K. (filed Dec. 2001, granted Sept. 2003).
- US
Patent 7,403,951. System and method
for measuring SVG document similarity. A Method for Measuring SVG Document
Similarity by Reducing the Documents to their Minimal Logical
Representations and then Analyzing Using Tree Isomorphism Techniques. Vidya
Setlur, Michael Ingrassia, Tolga Çapın, Suresh Chitturi (filed Oct. 2005, granted July 2008).
- Patent
Application, Systems, Devices, User
Interfaces, and/or Methods for
[title hidden for pending patent
application], Abdullah Bulbul, Zeynep Cipiloglu, Tolga Çapın
(filed 2010).
- Patent
Application, Systems, Devices, User
Interfaces, and/or Methods for
[title hidden for pending patent
application], Bertan Gundogdu, Tolga Çapın (filed 2009).
- Patent
Application. Apparatus, Method and
Computer Program Product for Generating a Thumbnail Representation of a
Video Sequence, Vidya Setlur, Tolga Çapın, Antonio Haro, George
Chen (pending, filed 2006).
- Patent
Application # 11/428,159. Apparatus,
Method, and a Computer Program Product for Providing a Unified Graphics
Pipeline for Stereoscopic Rendering, Aravind Kalaiah, Tolga Çapın
(pending, filed 2006).
- Patent
Application # 11/425,306, System,
Device, Method, and Computer Program Product for Annotating Media Files,
Koichi Mori, Tolga Çapın, Yue Fei (pending, filed 2006).
- Patent
Application # 60/713303. A method to
embed SVG content into ISO Base Media File Format for progressive download
and streaming of rich media content. Vidya Setlur, Daidi Zhong, Miska
Hannuksela, Suresh Chitturi, Tolga Çapın (pending, filed 2005).
- Provisional
Patent Application # 60/694440. Transport
Mechanisms for Dynamic Rich Media Scenes.Vidya Setlur, Daidi Zhong,
Miska Hannuksela, Suresh Chitturi, Tolga Çapın (pending, filed 2005).
- Provisional
Patent Application. System and
Method for Providing Feedback and Forward Transmission for Remote
Interaction in Rich Media Applications. Vidya Setlur, Daidi Zhong, Miska Hannuksela, Tolga Çapın (pending,
filed 2005).
- World
Patent Application # 872.0223.U1(WO) : Method
for automatically obtaining custom application icons when changing UI
themes by querying a remote icon repository, Michael Ingrassia, Suresh
Chitturi, Antonio Haro, Tolga Çapın (pending, filed 2004).
- World
Patent Application, Multidimensional Tabbing for Mobile Devices, Michael
Ingrassia, Tolga Çapın, Suresh Chitturi, Antonio Haro (pending, filed
2004).
- US
Patent Application # 20050004997 A1. Progressive
downloading of timed multimedia content, Balcisoy, Selim S;
Karczewicz, Marta; Çapın, Tolga K. (pending, filed June 2004).
Journal Articles,
Conference Papers, and Book Chapters
2011
- Cihan
Halit, Tolga Çapın, Multi Scale
Motion Saliency for Keyframe Extraction from Motion Capture Sequences,
Journal of Computer Animation and Virtual Worlds, Wiley, Vol. 22, No. 1,
pp 3-14 (Journal Article),
January 2011. doi:10.1002/cav.380
- Atanas
Gotchev, Gözde Bozdağı Akar, Tolga Çapın, Dominik Strohmeier,
Atanas Boev, 3D Media for Mobile
Devices, Journal of the Proceedings of the IEEE, Vol. 29, No. 4, pp
708-741, April 2011 (Journal
Article). doi:10.1109/JPROC.2010.2103290
- Abdullah
Bulbul, Tolga Çapın, Guillaume Lavoué, Marius Preda, Assessing Visual Quality of 3D
Polygonal Models, IEEE Signal Processing Magazine, November 2011 (to
appear) (Journal Article).
- Adil
Yalçın, Tolga Çapın, A
Generic Multi-View Rendering Engine Design, Game Engine Gems 2 (2011) (Book Chapter). http://www.gameenginegems.net/geg2.php
- Yeliz
Yiğit, Tolga Çapın, 3D
Thumbnails for 3D Videos with Depth, Depth Map and 3D Imaging
Applications: Algorithms and Technologies, November 2011 (Book Chapter). http://www.igi-global.com/bookstore/titledetails.aspx?titleid=52998
- Sami
Arpa, Abdullah Bülbül, Tolga Çapın, A Decision Theoretic Approach to Motion Saliency in Computer
Animations, Springer Lecture Notes in Computer Science Book Series, Special
Issue of Motion in Games 2011 Conference (to appear) (Book Chapter).
2010
- Abdullah
Bülbül, Zeynep Çipiloğlu, Tolga Çapın, A Color-Based Face Tracking Algorithm for Enhancing Interaction
with Mobile Devices, The Visual Computer Journal, Springer, Vol. 26,
No. 5, pp 311-323, May 2010 (Journal
Article). doi:10.1007/s00371-010-0419-0
- Abdullah
Bülbül, Zeynep Çipiloğlu, Tolga Çapın, A Perceptual Approach for Stereoscopic Rendering Optimization, Computers
and Graphics Journal, Elsevier, Vol. 34, No. 2, pp 145-157, April 2010 (Journal Article),
doi:10.1016/j.cag.2009.11.004.
- R.
Bertan Gündoğdu, Yeliz Yiğit, Tolga Çapın, 3D Thumbnails for Mobile Media Browser
Interface with Autostereoscopic Displays, Springer Lecture Notes in
Computer Science, Special Issue
on IEEE Multimedia Modeling 2010, Chongqing, China, January 2010 (Book Chapter). doi:10.1007/978-3-642-11301-7
- Zeynep
Çipiloğlu, Abdullah Bülbül, Tolga Çapın, A Framework for Enhancing Depth Perception in Computer Graphics,
Proceedings of the ACM Symposium on Applied Perception in Graphics and
Visualization, APGV 2010, Los Angeles, CA, USA, ACM Press, July 2010.
- Abdullah
Bülbül, Çetin Koca, Tolga Çapın, Uğur Güdükbay, Saliency for Animated Meshes with
Material Properties, Proceedings of the ACM Symposium on Applied
Perception in Graphics and Visualization, APGV 2010, Los Angeles, CA, USA,
ACM Press, July 2010.
- Duygu
Ceylan, Tolga Çapın, A
Multi-Touch Interface for 3D Mesh Animation, Proceedings of Computer
Animation and Social Agents Conference, CASA 2010, Saint Malo, France,
June 2010.
2009
- Abdullah
Bülbül, Zeynep Çipiloğlu, Tolga Çapın, A Face Tracking Algorithm for User Interaction in Mobile Devices,
Cyberworlds 2009 Conference, IEEE Press, September 2009, doi:10.1109/CW.2009.9
- M.
Adil Yalcin, Tolga K. Çapın, Editing
Heightfield Using History Management and 3D Widgets, Proceedings of
ISCIS 2009, IEEE Xplore, September 2009, doi:10.1109/ISCIS.2009.5291853.
- Tolga
Çapın, Bertan Gundogdu, Jukka Hakkinen, Karsten Mueller, Philipp
Merkle, Attila Barsi, Carlos Encabo Corrales, Pablo Enfedaque Vidal, Dan
Gardenfors, 3DPHONE - All 3D Imaging
Phone: Problems, Solutions, Results, in Proceedings of NEM Summit
2009, September 2009.
2008
- Tolga
Çapın, Kari Pulli, Tomas Akenine-Möller,
State of the Art in Mobile Graphics
Research, IEEE Computer
Graphics and Applications, July/August 2008 (Journal Article), doi:10.1109/MCG.2008.83.
- Rıfat
Aras, Barkın Başarankut, Tolga Çapın, Bülent Özgüç, 3D Hair Sketching for Real Time Dynamic
& Key Frame Animations, The Visual Computer, June 2008 (Journal Article) doi:10.1007/s00371-008-0238-8.
- Eren Algan, Mustafa Kabak, Bulent Ozguc,
Tolga Çapın, Simulation of Water Drops on a Surface, Proceedings
of 3DTV Conference, IEEE Xplore, May 2008 (to appear).
2007
- Tolga
Çapın, Antonio Haro, Mobile Camera Based User Interaction, in Handbook of Research on User
Interface Design and Evaluation for Mobile Technology, Idea Group,
2007 (Book Chapter).
- Eyuphan
Bulut, Tolga Çapın, Key Frame
Extraction from Motion Capture Data by Curve Saliency, CASA 2007
Computer Animation and Social Agents, June 2007.
- Melih
Kandemir, Tolga Çapın, Bulent Ozguc, A Framework for Real-Time Animation of Liquid-Rigid Body
Interaction, Computer Graphics International (CGI07), May 2007.
- Aravind
Kalaiah, Tolga Çapın, Unified
Rendering Pipeline for Autostereoscopic Displays, 3DTV Conference, May 2007.
2006
- Tolga
Çapın, Antonio Haro, Vidya Setlur, and Stephen Wilkinson, Camera-Based Virtual Environment
Interaction on Mobile Devices, Springer Lecture Notes in Computer
Science, October 2006 (Book
Chapter).
- Vidya
Setlur, Tolga Çapın, Suresh Chitturi, Ramakrishna Vedantham, Michael
Ingrassia, MORE: A Mobile Open Rich
Media Environment, IEEE ICME 2006 Conference, July 2006.
- Aravind
Kalaiah, Tolga Çapın, Unified
Rendering Pipeline for Autostereoscopic Displays, Pacific Graphics
Conference, October 2006.
2005
- Antonio
Haro, Koichi Mori, Tolga Çapın, Stephen Wilkinson. Mobile Camera-Based User Interaction,
IEEE ICCV 2005 Workshop on HCI, October 2005, Springer Lecture Notes in
Computer Science, pp 79-89 (Journal
Article).
- Antonio Haro, Vidya Setlur,
Tolga Çapın, Stephen Wilkinson. Mobile
Camera Based Adaptive Viewing, International Conference on Mobile and
Ubiquitious Media, December 2005.
- Tolga
Çapın, Suresh Chitturi, JSR-226:
A Versatile API for Mobile SVG on J2ME,
ACM SIGGRAPH 2005, Web Graphics Track.
2004
- Stéphane
Garchery, Ronan Boulic, Tolga Çapın, Prem Kalra, Standards for
Virtual Humans, in Virtual Human
Handbook, John Wiley and Sons, 2004 (Book Chapter).
- Çapın,
Tolga, Vincent Hardy, JSR-226:
Scalable 2D Graphics API for the J2ME Platform, JavaOne 2004.
2003
- Çapın,
Tolga, SVG in 3GPP
Multimedia Messaging and Streaming Services, SVG
Open 2003.
2002
- T.
Çapın, E. Jang, J. Ostermann, Synthetic Natural Hybrid Coding in
MPEG-4, in The MPEG-4 Book,
Prentice Hall, 2002 (Book Chapter).
2001
- Pandzic,
C. Babski, T. Çapın, W.S. Lee, N. Magnenat-Thalmann, S. R. Musse, L.
Moccozet, H. Seo, D. Thalmann, Simulating
Virtual Humans in Networked Virtual Environments, The Presence
Journal, MIT Press, 2001 (Journal
Article).
2000
- Çapın,
T., K., Petajan, E., and Ostermann, J., Very Low Bitrate coding of virtual human animation in MPEG-4,
IEEE ICME 2000 International Conference on Multimedia and Expo (ICME),
New York, NY, volume: 2, 2000.
- Çapın
T. K., Petajan, E., and Ostermann, J., Efficient
Modeling of Virtual Humans in MPEG-4, IEEE ICME 2000 International
Conference on Multimedia and Expo (ICME), New York, NY, July 2000.
1999
- T.K.
Çapın, J. Esmerado, D. Thalmann, Dead-reckoning
algorithms for streaming virtual human data, IEEE Transactions on
Circuits and Systems for Video Technology, IEEE Press, Vol.9, No3, 1999,
pp. 411-414 (Journal Article).
- A.
Guye-Vuillieme, T.K.Çapın, I.S.Pandzic, N.Magnenat Thalmann,
D.Thalmann, Non-verbal Communication
Interface for Collaborative Virtual Environments , The Virtual Reality
Journal, Springer, Vol. 4, pp.49-59, 1999 (Journal Article).
- T.
Molet, A. Aubel, T. Çapın, S. Carion, E. Lee, N. Magnenat Thalmann,
H. Noser, I. Pandzic, G. Sannier, D.
Thalmann, Anyone for Tennis?
The Presence Journal, MIT Press, 1999, Vol.8, No2, 1999, pp.140-156 (Journal Article).
- T.K.
Çapın, D. Thalmann, A Taxonomy of
Networked Virtual Environments, Proc.
IWSNHC3DI'99, Santorini,
Greece
1998
- T.K.Çapın,
I.S.Pandzic, N.Magnenat Thalmann, D.Thalmann, Realistic Avatars and
Autonomous Virtual Humans in VLNET, in Virtual
Worlds in the Internet (R.Earnshaw and J. Vince, eds), IEEE Computer
Society Press, 1998 (Book Chapter).
- T.K.
Çapın, M. J Jovovic, J. Esmerado, A. Aubel, D. Thalmann, Efficient Network Transmission of
Virtual Human Bodies, Proc. IEEE Computer Animation '98, Philadelphia,
IEEE Computer Society Press, 1998, pp.41-48.
- Soraia
R. Musse , Christian Babski , Tolga Çapın , Daniel Thalmann, Crowd modelling in collaborative
virtual environments, Proceedings of the ACM symposium on Virtual
reality software and technology 1998, p.115-123, November 02-05, 1998,
Taipei, Taiwan
- T.K.Çapın,
I.S.Pandzic, N.Magnenat Thalmann, D.Thalmann, Integration of Avatars and Autonomous Virtual Humans in: Networked
Virtual Environments, Proc. ISCIS 98, IOS Press, 1998.
- A.
Guye-Vuilleme, Tolga Çapın, Igor Pandzic, Nadia Magnenat Thalmann,
Daniel Thalmann, Non-Verbal
Communication Interface for Collaborative Virtual Environments , Proc.
CVE 98, Manchester, June 1998.
- I.S.
Pandzic, T.S. Çapın, E. Lee, N. Magnenat-Thalmann, D. Thalmann, Autonomous Actors in Networked
Collaborative Virtual Environments, Proc. MultiMediaModeling '98, IEEE
Computer Society Press, 1998, pp.138-145.
1997
- T.K.Çapın,
I.S.Pandzic, H.Noser, N.Magnenat Thalmann, D.Thalmann, Virtual Human Representation and
Communication in VLNET, IEEE Computer Graphics and Applications, Vol.
17, No 2, 1997, pp.42-53 (Journal
Article).
- P.
Doenges, T.K. Çapın., F. Lavagetto, J. Ostermann, I.S. Pandzic, E.
Petajan, MPEG-4: Audio/Video and
Synthetic Graphics/Audio for Real-Time, Interactive Media Delivery,
Image Communications Journal, Vol. 5, No. 4, May 1997, pp.433-463 (Journal Article).
- I.Pandzic,
T.Çapın, E.Lee, N.Magnenat Thalmann, D.Thalmann, A Flexible Architecture for Virtual Humans in Networked
Collaborative Virtual Environments, Computer Graphics Forum,
pp.177-188, 1997 (Journal Article).
- I.
Pandzic, N. Magnenat Thalmann, T. Çapın, D.Thalmann, Virtual Life Network: A Body-Centered
Networked Virtual Environment, The Presence
Journal, The MIT Press, Vol. 6, No 6, pp. 676-686, 1997 (Journal Article).
- Thalmann,
D; Babski, C; Çapın, T; Thalmann, NM; Pandzic, I, Sharing VLNET worlds on the Web,
Computer Networks and ISDN Systems, 29(14), Oct 1997. (Journal Article)
- T.K.Çapın,
I.S.Pandzic, N.Magnenat Thalmann, D.Thalmann, A Dead-Reckoning Algorithm for Virtual Human Figures, Proc.
IEEE Virtual Reality Annual International Symposium 1997, pp.161-169.
- I.Pandzic,
T.Çapın, E.Lee, N.Magnenat Thalmann, D.Thalmann, A Flexible Architecture for Virtual Humans in Networked
Collaborative Virtual Environments, Proc. Eurographics '97, pp.177-188
(Journal Article).
- I.Pandzic,
T. Çapın, N. Magnenat Thalmann, D. Thalmann, A Versatile Navigation Interface for Virtual Humans in
Collaborative Virtual Environnements, Proc. ACM VRST '97, ACM Press,
1997, pp.45-49.
- I.Pandzic,
T.Çapın, E.Lee, N.Magnenat Thalmann, D.Thalmann, MPEG-4 for Networked Collaborative Virtual Environments, Proc.
VSMM'97, Geneva, IEEE Computer Society Press, 1997, pp.19-25.
1996
- Aykanat,
C; Çapın, TK; Özgüç, B., A
parallel progressive radiosity algorithm based on patch data circulation,
Computers and Graphics, 20 (2): 307-324 MAR-APR 1996 (Journal Article).
- I.Pandzic,
T. Çapın, N. Magnenat Thalmann, D. Thalmann, Motor functions in the VLNET Body-Centered Networked Virtual
Environment , Proc. 3rd Eurographics workshop on Virtual Environments,
Monte Carlo, February 1996, Virtual Environments and Scientific
Visualization '96, Springer,Wien, 94-103 (Journal Article).
1995
- R.
Boulic, T. Çapın, Z. Huang, L. Moccozet, T. Molet, P. Kalra, B.
Lintermann, N. Magnenat-Thalmann, I. Pandzic, K. Saar, A. Schmitt, J.
Shen, D. Thalmann, The HUMANOID
Environment for Interactive Animation of Multiple Deformable Human
Characters, Computer Graphics Forum, Maastricht, August 1995,
pp.337-348 (Journal Article).
- Çapın
T.K., Pandzic I.S., Magnenat-Thalmann N., Thalmann, D., Virtual Humans for Representing Participants
in Immersive Virtual Environments, Proceedings of FIVE '95, London, 1995.
1993
- Çapın,
Tolga K, Cevdet Aykanat, Bulent Ozguc, "Progressive Refinement
Radiosity on Ring-Connected Multicomputers", Proceedings of
Visualization '93 Parallel Rendering Symposium (San Jose, California),
1993. http://citeseer.ist.psu.edu/Çapın93progressive.html