#BackgroundColor
0 0 0

#MaxRecursionDepth
3

#ShadowRayEpsilon
1e-3

#Camera
0 0 0
0 0 -1
0 1 0
-1 1 -1 1
1
800 800

#Material
1
1 1 1
1 1 1
1 1 1
1
0 0 0

#AmbientLight
25 25 25

#PointLight
1
0 0 0
1000 1000 1000

#VertexList
-0.5 0.5 -2
-0.5 -0.5 -2
0.5 -0.5 -2
0.5 0.5 -2
0.75 0.75 -2
1 0.75 -2
0.875 1 -2
-0.875 1 -2

#Sphere
1
1
8
0.3

#Triangle
1
1
5 6 7

#Mesh
1
1
3 1 2
1 3 4

