We provide a total of 20 targetMesh-skeleton pairs, i.e., 20 meshes and the skeletons inside them computed by our method.

If you use this data in one way or another, please cite our paper:

C. Seylan and Y. Sahillioglu, 3D Skeleton Transfer for Meshes and Clouds, Graphical Models, Vol. 105, 2019.

Skeletons come in .cg format:

# D:d NV:nv NE:ne
v x1 y1 z1
v x2 y2 z2
...
e u1 v1
e u2 v2
...

Here, d is the dimension (which is always 3 in our case), nv and ne are vertex and edge counts, respectively.

Then comes nv rows of skeleton vertex data, followed by ne rows of edge data, i.e., two integers in an edge row correspond to the (1-based) indices of endpoint vertices.

Mesh models are obtained through public datasets (cited in our paper) in standard .off format.
