Research Overview
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We are currently doing research in the following areas of Computer Graphics:
- Modeling and Visualization of Complex Graphical Environments
- Terrain and Urban Modeling
- View-dependent Refinement
- Stereoscopic Visualization
- Crowd Simulation
- Path Planning
- Physcological and Sociological Factors
- Emergency Crowd Simulation
- Physically-Based Modeling and Animation
- Deformable Models
- Human Modeling and Animation
- Facial Animation
We also investigate various aspects of crowd simulation, such as impact of personality models on crowd behavior, path planning and modeling crowd behavior in emergency situations.