Computer Animation                      

(Courtesy Wiley)

Computer Animation

This course will teach you about state-of-the-art in computer animation algorithms. By the end of the course you should be able to:  

  • use the basic animation techniques to produce motion for an animated sequence
  • read and critically evaluate the current literature in computer animation

This course will introduce techniques such as keyframing, morphing, procedural methods, motion capture, and simulation. The course will also explore state-of-the-art research topics in computer animation such as dynamic simulation of flexible and rigid objects, automatically generated control systems, and evolution of behaviors.  

 The class meets on Tuesdays (15:40-16:30) and Fridays (13:40-15:30).