Journal Publications

  • Uğur Güdükbay, İbrahim Demir, Yiğithan Dedeoğlu "Motion Capture and Human Pose Reconstruction from a Single-view Video Sequence", Digital Signal Processing, Vol. 23, No. 5, pp. 1441-1450, September 2013. (pdf). (Dancing Video), (Walking Video).

  • Ateş Akaydın, Uğur Güdükbay, "Adaptive Grids: An Image-based Approach to Generate Navigation Meshes", Optical Engineering, Vol. 52, No. 2, Article No. 027002, 12 pages, February 2013. (pdf).

  • Oğuzcan Oğuuz, Funda Durupınar, Uğur Güdükbay, "Dynamic Point-Region Quadtrees for Particle Simulations", Information Sciences, Vol. 218, No. 2, pp. 133-145, 1 January 2013 (pdf).

  • Erhan Okuyan, Uğur Güdükbay, and Veysi İşler, "Dynamic View-dependent Visualization of Unstructured Tetrahedral Volumetric Meshes", Journal of Visualization, Vol. 15, No. 2, pp. 167-178, May 2012. (pdf). (Videos).

  • Funda Durupınar, Nuria Pelechano, Jan Allbeck, Uğur Güdükbay, Norman Badler, "How the Ocean Personality Model Affects the Perception of Crowds", IEEE Computer Graphics and Applications, Vol. 31, No. 3, pp. 22-31, May/June 2011. (pdf).

  • Oğuzcan Oğuz, Ateş Akaydın, Türker Yılmaz, Uğur Güdükbay, "Emergency Crowd Simulation for Outdoor Environments", Computers & Graphics, Vol. 34, No. 2, pp. 136-144, April 2010. (pdf), (Video).

  • Funda Durupınar, Uğur Güdükbay, "Visualization of crowd synchronization on footbridges", Journal of Visualization, Vol. 13., No. 1, pp. 69-77, February 2010. (pdf), (Video).

  • Evren İmre, A. Aydın Alatan, Uğur Güdükbay, "Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images", IEEE Transactions on Image Processing, Vol. 18, No. 3, pp. 483-494, March 2009. (pdf).

  • Türker Yılmaz, Uğur Güdükbay, "Stereoscopic Urban Visualization Based on Graphics Processor Unit", Optical Engineering, Vol. 47, No. 9, Article No. 097005, 10 pages, September 2008. (pdf).

  • Funda Durupınar and Uğur Güdükbay, "Procedural Visualization of Knitwear and Woven Cloth", Computers & Graphics, Vol. 31, No. 5, pp. 778-783, October 2007. (pdf).

  • Türker Yılmaz and Uğur Güdükbay, "Conservative Occlusion Culling for Urban Visualization Using a Slice-wise Data Structure", Graphical Models, Vol. 69, Issues 3-4, pp. 191-210, May-July 2007. (pdf).

  • Uğur Güdükbay and Türker Yılmaz, "Stereoscopic View-dependent Visualization of Terrain Height Fields," IEEE Transactions on Visualization and Computer Graphics, Vol. 8, No. 4, pp. 330-345, 2002. (pdf).

  • Uğur Güdükbay, "A Movable Jaw Model for the Human Face," Computers & Graphics, Elsevier Science Ltd., Vol. 21, No. 5, pp. 549-554 (November 1997). (pdf), (Color Version), (Presentation), (Animation of Eating Behavior).

  • Erhan Okuyan, Uğur Güdükbay, “Direct Volume Rendering of Unstructured Tetrahedral Meshes Using CUDA”, The Journal of Supercomputing, In Press.

  • Uğur Güdükbay, İbrahim Demir, Yiğithan Dedeoğlu, “Motion Capture and Human Pose Reconstruction from a Single-view Video Sequence”, Digital Signal Processing, In Press. (pdf).

  • Ateş Akaydın, Uğur Güdükbay, "Adaptive Grids: An Image-based Approach to Generate Navigation Meshes", Optical Engineering, Vol. 52, No. 2, Article No. 027002, 12 pages, February 2013. (pdf).

  • Oğuzcan Oğuz, Funda Durupınar, Uğur Güdükbay, "Dynamic Point-Region Quadtrees for Particle Simulations", Information Sciences, Vol. 218, pp. 133–145, 1 January 2013. (pdf).

Publications