Conference Publications

  • Ateş Akaydın, Aytek Aman, and Uğur Güdükbay, "Interactive Crowd Simulation for Augmented Reality Environments" in Proceedings of 26th International Conference on Computer Animation and Social Agents (CASA'2013), Short Papers, İstanbul, Turkey, 16-18 May 2013. (pdf), (Video).

  • Evren İmre, Aydın Alatan, and Uğur Güdükbay, "Rate-Distortion Based Piecewise Planar 3-D Scene Geometry Representation" in Proceedings of the IEEE International Conference on Image Processing (ICIP'07), pp. 5-113 - 5-116, San Antonio, TX, September 2007. (pdf).

  • Funda Durupınar and Uğur Güdükbay, "A Virtual Garment Design and Simulation System", in Proceedings of Information Visualization (IV'07), E. Banissi et al. (Eds.), pp. 862-870, Zurich, Switzerland, IEEE Computer Society, 2007. (pdf).

  • Evren İmre, Aydın Alatan, and Uğur Güdükbay, "Oran Bozulum Güdümlü Parçalı-Düzlemsel 3D Sahne Gösterimi (Rate-Distortion Guided Piecewise Planar 3D Scene Representation)" (in Turkish), IEEE Sinyal İşleme ve Uygulamaları Kurultayı (SİU'07), Eskişehir, Turkey, June 2007. (pdf).

  • Evren İmre, Uğur Güdükbay and Aydın Alatan, "Piecewise Planar 3-D Reconstruction in Rate Distorsion Sense" in Proceedings of the IEEE 3DTV-CONFERENCE: Capture, Transmission and Display of 3D Video, Kos, Greece, May 2007. (pdf).

  • Oğuzcan Oğuz, Medeni Erol Aran, Türker Yılmaz, and Uğur Güdükbay, "Automatic Production and Visualization of Urban Models from Building Allocation Plans", in Technical Poster Proceedings of Brazilian Symposium on Computer Graphics and Image Processing, (SIBGRAPI'06), Manaus/Amazonas, Brazil. (pdf).

  • Mehmet Şahin Yeşil and Uğur Güdükbay, "Realistic Rendering and Animation of a Multi-Layered Human Body Model", in Proceedings of Information Visualization (IV'06), E. Banissi et al. (Eds.), pp. 785-790, London, United Kingdom, IEEE Computer Society, 2006. (pdf).

  • Oğuzcan Oğuz, Medeni Erol Aran, Türker Yılmaz, and Uğur Güdükbay, "Bina Tahsis Planlarından 3-Boyutlu Şehir Modellerinin Üretilmesi ve Görüntülenmesi" (in Turkish), IEEE Sinyal İşleme ve Uygulamaları Kurultayı (SİU'06), Antalya, Turkey, April 2006. (pdf).

  • Türker Yılmaz and Uğur Güdükbay, "Extraction of 3D Navigation Space in Virtual Urban Environments", in Proc. of 13th European Signal Processing Conference (EUSIPCO'05) (CD-ROM Proceedings), Special Session on Geometry Compression, September 2005. (pdf).

  • Hasan Doğu Taşkıran and Uğur Güdükbay, "Physically-based Simulation of Hair Strips in Real-Time", in Proceedings of the 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'2005), Short Papers, pp. 153-156, February 2005. (pdf).

  • Okan Arıkan and Uğur Güdükbay, "An Algorithm for Progressive Raytracing," in Lecture Notes in Computer Science (LNCS), Vol. 1909, Advances in Information Sciences (ADVIS'00), Edited by Tatyana Yakhno, pp. 248-256, Springer-Verlag, Berlin, 2000. (pdf).

  • Muhammet Mustafa Özdal and Uğur Güdükbay, "Improvements for Mesh Optimization Algorithm," in Proceedings of the Fifteenth International Symposium On Computer and Information Sciences, 43-51, Istanbul, Turkey, 11-13 October 2000. (pdf).

  • Okan Arıkan and Uğur Güdükbay, "Görüntüleyici: Bakış Açısına göre Basitleştirme Yapan bir Model Görüntüleme Sistemi" (in Turkish), Sinyal İşleme ve Uygulamaları Kurultayı (IEEE SİU'00), 506-511, June 2000. (pdf).

  • Fatih Erol and Uğur Güdükbay, "An Interactive Facial Animation System," The Ninth International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media'2001 (WSCG'2001), Poster Proceedings, pp. P5-P8, February 7-10, 2001 Plzen - Bory, Czech Republic. (pdf).

  • Uğur Güdükbay, "Çok Çözünürlüklü Modelleme için Poligonal Basitleştirme", (in Turkish) Sinyal İşleme ve Uygulamaları Kurultayı (SİU'98), Cilt I, pp. 70-75, Kızılcahamam, Ankara, May 1998. (pdf).

  • Ateş Akaydın, Aytek Aman, Uğur Güdükbay, “Interactive Crowd Simulation for Augmented Reality Environments”, Proceedings of 26th International Conference on Computer Animation and Social Agents (CASA 2013), Short Papers, İstanbul, Turkey, 16-18 May 2013. (pdf).

Publications